Digital Game Design

The rapidly growing global digital game industry, which seems to be focused on software development, can actually be designed as holistically through the discipline of communication, as it is essentially an entertainment media / medium and requires the production of audio-visual content.

About

The digital game industry today is one of the main trends of the communication industry, which can be described as digital nativism and puts the generation born into digital technology into focus.

With this programme, ARUCAD focuses on this field of education that meets the future by foreseeing the future social position of the generation known as digital nativist. The Digital Game Design programme is also supported by the university profile and mission of ARUCAD in terms of being an educational field based on communication science and enriched by the design and art fields. The students of the department will graduate with an intense practical education where they can learn the fastest growing digital game design with all its components within the scope of creative industries which are considered an important production and consumption ecosystem in the digital society.

Programme Type

Bachelor Degree

Duration

4 Years

Head of Department

Asst. Prof. Dr. Yunus Luckinger

Academic Staff

Asst. Prof. Dr. Yunus Luckinger

Head of Department

Prof. Dr. Victor Grout

Asst. Prof. Dr. Burak Bardak

Dr. Masoud Moradi

YEAR 1
FALL
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
11GAME101Introductıon to Game DesignAC22038 
21GAME103Discrete MathematicsAC30035 
31GAME105Game History & AnalysisAC30035 
41COMM101Fundamentals of CommunicationFC30035 
51PLAS111Drawing IAC22033 
61SOFL101Academic English IUC30034 
Total Credits16401830 
SPRING
72GAME102Sign, Representation & SymbolsAC30035 
82GAME1042D Character DesignAC22034 
92COMM102History of CommunicationFC30035 
102VCDE132Computer Graphics and ImagesAC22036 
112FIDE212Storyboarding TechniquesAC22036 
122SOFL102Academic English IIUC30034 
Total Credits15601830 
YEAR 2
FALL
133GAME201Story Structure in Game DesignAC22035 
143GAME203Introduction to Game ProgramingAC22036 
153COMM201Theories of CommunicationFC30035 
163VCDE211Vectorial DrawingAC22035VCDE132
173TUDI/TURK201Turkish Language IUC20022 
183AIIT/HIST201Atatürk’s Principles & History of Revolution IUC20022 
193Departmental Elective IAE   35 
Total Credits   1930 
SPRING
204GAME202Concept Art for Digital GamesAC22035 
214GAME2042D Game AnimationAC22036 
224GAME2063D Character ModelingAC22035 
234COMM202Sociology of CommunicationFC30035 
244TUDI/TURK202Turkish Language IIUC20022 
254AIIT/HIST202Atatürk’s Principles & History of Revolution IIUC20022 
264Departmental Elective IIAE   35 
Total Credits   1930 
YEAR 3
FALL
275GAME3013D Modeling, Texturing & Lighting -IAC14035 
285GAME303Game Coding IAC22035 
295GAME305Project and Portfolio I: Game DesignAC22035 
305GAME307Composition with Sight and SoundAC22035 
315Departmental Elective IIIAE35 
325Faculty Elective IFE35 
Total Credits   1830 
SPRING
336GAME3023D Modeling, Texturing & Lighting –IIAC14035GAME301
346GAME304Game Coding IIAC22035GAME303
356GAME306Project and Portfolio II: Game DesignAC22035 
366GAME308Interface with Game EnginesAC14035 
376Departmental Elective IVAE35 
396Faculty Elective IIFE35 
Total Credits1830 
YEAR 4
FALL
407GAME401Project and Portfolio III: Game DesignAC22037 
417GAME403Preliminary Senior ProjectAC22038 
427Departmental Elective VAE35 
437Faculty Elective IIIFE35 
447University Elective IUE35 
Total Credits1530 
SPRING
458GAME402Psychology for Game DesignAC30035 
468GAME404Senior ProjectAC040210GAME403
478Departmental Elective VIAE35 
488Faculty Elective IVFE35 
498University Elective IIUE35 
Total Credits1430 
AREA ELECTIVES
Ders KoduDers AdıTPLCECTS
GAME207Traditional Board Game Design22035
GAME208Sound Production for Games22035
GAME211Data Structures and Algorithms30035
GAME213AI in Gaming Industry30035
GAME214Creative Advertising Design22035
GAME215Toy Design22035
GAME216Database Systems22035
GAME219Speculative Design and Art22035
GAME309Game Optimization Techniques22035
GAME313Mobile Application Design22035
GAME315Assistive Technologies30035
GAME316Computer Networks22035
GAME318Technology Ethics30035
GAME317Digital Interactive Storytelling22035
GAME319Game and Web Technologies22035
GAME320Introduction to Python Coding22035
GAME409Architectural Features and Level Design22035
GAME410Visual Effects in Game Engine22035
GAME412Data Driven Design in Game22035
FACULTY ELECTIVES
Ders Kodu Ders Adı T P L C ECTS
COMM406 History of Art 3 0 0 3 5
COMM407 Principles of Management 3 0 0 3 5
COMM409 Art Direction & Visual Production Processes 2 2 0 3 5
DIME301  Writing Skills 3 0 0 3 5
DIME402 New Generation Media 3 0 0 3 5
VCDE206 Transmedia Storytelling 2 2 0 3 5
VCDE218 Data Mining 2 2 0 3 5
VCDE219 Introduction to Arduino and Mechatronics 2 2 0 3 5
VCDE224  Future and Emerging Technology 3 0 0 3 5
VCDE301  Illustration 2 2 0 3 5
VCDE305 Conventional Printmaking Techniques I 2 2 0 3 5
VCDE312 Web Design 2 2 0 3 5
VCDE315 Introduction to Stop Motion 2 2 0 3 5
VCDE405 Mobile Application Design 2 2 0 3 5
VCDE411 Assistive Technologies 3 0 0 3 5
UNIVERSITY ELECTIVES COURSES
Course Code Course Name T P L C ECTS
ARCH320 Designing with Light and Shadow 2 2 0 3 5
ARHA409 Architecture, Art, Urban Space and Technology in Science Fiction Film 2 2 0 3 5
ARHA101 History of Art: An Introduction 3 0 0 3 5
ARHA107 The Ancient Middle East 3 0 0 3 5
ARHA109 Ancient Egypt 3 0 0 3 5
ARHA110 Ancient Greece 3 0 0 3 5
ARHA401 Theory and History of Art History 3 0 0 3 5
ARHA406 Contemporary Architecture and Art 3 0 0 3 5
ARTS202 Art Concepts 3 0 0 3 5
ARTS205 Mythology 3 0 0 3 5
ARTS303 Contemporary Art 3 0 0 3 5
ARTS360 Art and Space 3 0 0 3 5
CDNC220 Body Conditioning I 2 2 0 3 5
FIDE201 Film Genres 3 0 0 3 5
FIDE215 Post Production Studio 2 2 0 3 5
FMPA221 Icons and Styles of 20th Century 3 0 0 3 5
FMPA222 Culture of Performance Art 3 0 0 3 5
FMPA324 Music in The Electronic Age 3 0 0 3 5
FMPA325 World Music and Cultures 3 0 0 3 5
FMPA326 Musical Cinema 3 0 0 3 5
FMPA423 Creative Practice and Dance 2 2 0 3 5
INAD310 Contemporary Design Approaches 3 0 0 3 5
INDD310 Design History 3 0 0 3 5
INDD317 Furniture and Design 2 2 0 3 5
INDD430 Iconic Design Objects of 20th Century 3 0 0 3 5
PHVD102 Contemporary Issues in Photography 3 0 0 3 5
PHVD216 Experimental Photography 1 4 0 3 5
UNIV401 Sustainability 3 0 0 3 5

Please find below recommended supplies/materials you will need for the department of study:

  • Adobe Creative Suite
  • Unity 3D
  • Blender
  • PC: Minimum 16 GB RAM, minimum 500 GB SSD, NVIDIA GeForce RTX4050 graphic card Wacom tablet or similar