Visual Communication Design

Visual communication is integral to contemporary culture and society. Our Visual Communication Design program is designed to educate and enable students to develop a thorough understanding of the role, function and possibilities of visual communication design and to equip them with the necessary creative skills to become innovators in their field of study.

About

This program deploys a multidisciplinary approach where students learn to communicate ideas and information effectively in a range of social, cultural and commercial contexts, through diverse and interrelated media such as digital and printed magazines, books, illustration, branding and visual identity, signage, apps, animation, websites, photography and film.

Students will master both traditional and digital creative techniques and also develop their analytical skills through a thorough grounding in historical and contemporary art and design, semiotics and social and cultural studies.

Programme Type

Bachelor Degree

Duration

4 Years

Head of Department

Asst. Prof. Dr. Hakan Karahasan

Academic Staff

Asst. Prof. Dr. Hakan Karahasan

Head of Department

Prof. Dr. Nezahat Doğan

Prof. Dr. Panteha Farmanesh

Sen. Ins. Korhan Akbaytogan

Sen. Ins. Emad Abouata Amlashi

Sen. Ins. Can Friedrich Luckinger

YEAR 1
FALL
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
1 1 COMM101 Fundamentals of Communication FC 3 0 0 3 5  
2 1 COMM105 Basic Photography I FC 1 4 0 3 6  
3 1 COMM107 Drawing I AC 2 2 0 3 5  
4 1 VCDE103 History of Visual Communication Design AC 3 0 0 3 5  
5 1 VCDE111 Basic Design AC 2 2 0 3 5  
6 1 SOFL101 Academic English I UC 3 0 0 3 4  
Total Credits 14 8 0 18 30  
SPRING
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
7 2 COMM106 Sociology of Communication FC 3 0 0 3 5  
8 2 COMM122 Digital Storytelling FC 2 2 0 3 5  
9 2 COMM108 Drawing II FC 2 2 0 3 5 COMM107
10 2 VCDE112 Human Centered Design AC 2 2 0 3 6  
11 2 VCDE132 Computer Graphics and Image AC 2 2 0 3 5  
12 2 SOFL102 Academic English II UC 3 0 0 3 4  
Total Credits 14 8 0 18 30  
YEAR 2
FALL
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
13 3 COMM201 Theories of Communication FC 3 0 0 3 5  
14 3 VCDE201 Sight, Sound and Motion AC 2 2 0 3 6  
15 3 VCDE203 Visual Language and Culture AC 3 0 0 3 5  
16 3 VCDE211 Vectorial Drawing AC 2 2 0 3 5  
17 3 TUDI/TURK201 Turkish Language I UC 2 0 0 2 2  
18 3 AIIT/ HIST201 Atatürk Principles and History of Revolutions I UC 2 0 0 2 2  
19 3   Area Elective I AE 3 0 0 3 5  
Total Credits 17 4 0 19 30  
SPRING
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
20 4 COMM206 Communication Law and Ethics FC 3 0 0 3 5  
21 4 COMM208 Innovative Approaches FC 3 0 0 3 5  
22 4 VCDE202 Theory of Design AC 3 0 0 3 5  
23 4 VCDE212 Typography and Layout AC 2 2 0 3 6  
24 4 TUDI/TURK202 Turkish Language II UC 2 0 0 2 2  
25 4 AIIT/ HIST202 Atatürk Principles and History of Revolutions II UC 2 0 0 2 2  
26 4   Area Elective II AE 3 0 0 3 5  
Total Credits 18 2 0 19 30  
YEAR 3
FALL
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
27 5 COMM301 Research Methods in Social Sciences FC 3 0 0 3 5  
28 5 VCDE301 Illustration AC 2 2 0 3 5  
29 5 VCDE303 Major Design AC 2 2 0 3 5  
30 5 VCDE309 Motion Design and Visual Effects FC 2 2 0 3 5  
31 5   Area Elective III AE 3 0 0 3 5  
32 5   Faculty Elective I FE 3 0 0 3 5  
Total Credits 12 6 0 18 30  
SPRING
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
33 6 COMM302 Creative and Critical Thinking FC 3 0 0 3 5  
34 6 VCDE302 Portfolio Design AC 2 2 0 3 5  
35 6 VCDE308 Internship AC 0 0 0 0 5  
36 6 VCDE314 3D Modelling FC 2 2 0 3 5  
37 6   Area Elective IV AE 2 2 0 3 5  
38 6   Faculty Elective II FE 2 2 0 3 5  
Total Credits 11 8   15 30  
YEAR 4
FALL
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
39 7 COMM 401 Digital Aesthetics FC 3 0 0 3 5  
40 7 COMM 403 Creative Pitching FC 2 4 0 4 10  
41 7   Area Elective V AE 2 2 0 3 5  
42 7   Faculty Elective III FE 2 2 0 3 5  
43 7   University Elective I UE 2 2 0 3 5  
Total Credits 11 10 0 16 30  
SPRING
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
44 8 VCDE402 Brand Design AC 2 2 0 3 5  
45 8 VCDE404 Final Project AC 2 4 0 4 10  
46 8   Area Elective VI AE 2 2 0 3 5  
47 8   Faculty Elective IV FE 2 2 0 3 5  
48 8   University Elective II UE 2 2 0 3 5  
Total Credits 10 12 0 16 30  
AREA ELECTIVES
Course No Semester Course Code Course Name Credit
T P L K ECTS
1. 3 VCDE207 Interpersonal Relationships and Communication 3 0 0 3 5
2. 3 VCDE209 Creative Ads Design 2 2 0 3 5
3. 3 VCDE213 Commercial Photography 2 2 0 3 5
4. 3 VCDE231 Creative Advertising Design 2 2 0 3 5
5. 3 VCDE233 Strategic Communication Planning and Management 3 0 0 3 5
6. 3 VCDE235 Integrated Marketing Communication 3 0 0 3 5
7. 4 VCDE204 Publicity and Promotion Strategies 3 0 0 3 5
8. 4 VCDE206 Transmedia Storytelling 2 2 0 3 5
9. 4 VCDE208 Digital Media Marketing 3 0 0 3 5
10. 4 VCDE214 Logo Design 2 2 0 3 5
11. 4 VCDE218 Data Mining 2 2 0 3 5
12. 4 VCDE222 Publication Design 2 2 0 3 5
13. 4 VCDE224 Future and Emerging Technology 3 0 0 3 5
14. 4 VCDE226 Artificial Intelligence 3 0 0 3 5
15. 4 VCDE262 Colour Composition 2 2 0 3 5
16. 5 VCDE305 Conventional Printmaking Techniques I 2 2 0 3 5
17. 5 VCDE315 Introduction to Stop Motion 2 2 0 3 5
18. 5 VCDE307 Infographic Design 2 2 0 3 5
19. 6 VCDE304 Conventional Printmaking Techniques II 2 2 0 3 5
20. 6 VCDE306 Package Design 2 2 0 3 5
21. 6 VCDE312 Web Design 2 2 0 3 5
22. 6 VCDE316 Entrepreneurship 3 0 0 3 5
23. 7 VCDE401 Interface Design 2 2 0 3 5
24. 7 VCDE403 Graphic Design in Cinema 2 2 0 3 5
25. 7 VCDE405 Mobile Application Design 2 2 0 3 5
26. 7 VCDE409 Graphic Design in VR and AR Environments 2 2 0 3 5
27. 7 VCDE411 Assistive Technologies 3 0 0 3 5
28. 7 VCDE413 Traditional Board Game Design 2 2 0 3 5
29. 7 VCDE415 Media Psychology 3 0 0 3 5
30. 8 VCDE408 Digital Illustration 2 2 0 3 5
31. 8 VCDE414 Animation Studio 2 2 0 3 5
32. 8 VCDE416 Technology Ethics 3 0 0 3 5
FACULTY ELECTIVES
Course Code Course Name T P L C ECTS
ADVE132 Creative Advertising Design 2 2 0 3 5
ANIM462 Animation Studio 0 6 0 3 5
CODE203 Strategic Communication Planning and Management 2 2 0 3 6
COMM305 Media, Power and Culture 3 0 0 3 5
COMM312 Media Law and Ethics 3 0 0 3 5
DIME203 Digital Media Marketing 2 2 0 3 5
DIME211 Video Arts 2 2 0 3 5
DIME301 Writing Skills 3 0 0 3 5
DIME303 Game Mechanics and Level Design 2 2 0 3 5
DIME402 New Generation Media 3 0 0 3 5
DIME405 Mobile Application Design 2 2 0 3 5
DIME414 Digital Illustration 2 2 0 3 5
DIME416 Foley Sound for Multimedia 2 2 0 3 5
GAME202 Concept Art for Digital Games 2 2 0 3 5
GAME204 2D Game Animation 2 2 0 3 5
GAME207 Traditional Board Game Design 2 2 0 3 5
GAME208 Sound Production for Games 2 2 0 3 5
GAME211 Data Structures and Algorithms 3 0 0 3 5
GAME213 AI in Gaming Industry 3 0 0 3 5
GAME214 Creative Advertising Design 2 2 0 3 5
GAME215 Toy Design 2 2 0 3 5
GAME216 Database Systems 2 2 0 3 5
GAME313 Mobile Application Design 2 2 0 3 5
GAME315 Assistive Technologies 3 0 0 3 5
GAME316 Computer Networks 2 2 0 3 5
GAME318 Technology Ethics 3 0 0 3 5
GAME410 Visual Effects in Game Engine 2 2 0 3 5
UNIVERSITY ELECTIVES COURSES
Course Code Course Name T P L C ECTS
ARCH320 Designing with Light and Shadow 2 2 0 3 5
ARHA409 Architecture, Art, Urban Space and Technology in Science Fiction Film 2 2 0 3 5
ARHA101 History of Art: An Introduction 3 0 0 3 5
ARHA107 The Ancient Middle East 3 0 0 3 5
ARHA109 Ancient Egypt 3 0 0 3 5
ARHA110 Ancient Greece 3 0 0 3 5
ARHA401 Theory and History of Art History 3 0 0 3 5
ARHA406 Contemporary Architecture and Art 3 0 0 3 5
ARTS202 Art Concepts 3 0 0 3 5
ARTS205 Mythology 3 0 0 3 5
ARTS303 Contemporary Art 3 0 0 3 5
ARTS360 Art and Space 3 0 0 3 5
CDNC220 Body Conditioning I 2 2 0 3 5
FIDE201 Film Genres 3 0 0 3 5
FIDE215 Post Production Studio 2 2 0 3 5
FMPA221 Icons and Styles of 20th Century 3 0 0 3 5
FMPA222 Culture of Performance Art 3 0 0 3 5
FMPA324 Music in The Electronic Age 3 0 0 3 5
FMPA325 World Music and Cultures 3 0 0 3 5
FMPA326 Musical Cinema 3 0 0 3 5
FMPA423 Creative Practice and Dance 2 2 0 3 5
INAD310 Contemporary Design Approaches 3 0 0 3 5
INDD310 Design History 3 0 0 3 5
INDD317 Furniture and Design 2 2 0 3 5
INDD430 Iconic Design Objects of 20th Century 3 0 0 3 5
PHVD102 Contemporary Issues in Photography 3 0 0 3 5
PHVD216 Experimental Photography 1 4 0 3 5
No Programme Learning Outcomes
1 Knows the historical development of the field of communication, basic concepts, theories and research methods.
2 Knows the principles and elements of basic design.
3 Knows the history, theories and theorists of visual communication.
4 Knows advanced practical skills in various commercial and creative contexts, including graphic and audiovisual multimedia design.
5 Knows national and international ethical rules, standards and legal documents on communication and visual communication design.
6 Able to use the tools, methods and techniques and computer software required for visual communication design applications.
7 Able to produce innovative and original works that reflect abstract and concrete concepts by emphasizing creativity
8 Has the knowledge and skills to transform creative and innovative ideas into graphic, photographic, typographic, illustrative, 2 and 3-dimensional, animated and interactive visual expressions.
9 Applies visual communication design techniques with design technologies in developing and changing media environments.
10 Has the competence to create visuals with designs that emphasize aesthetics in design processes.
11 Has the competence to define the problem, solve the problem, plan, manage the project and present in the design-based project development process.
12 Has the ability to use research methods and techniques in the field of Visual Communication.
13 Has the competence to research, plan, implement and report during the project phase.
14 Has the competence to establish the connection between design and aesthetic values.
15 Has the competence to interpret universal visual culture and associate the ties of symbols with universal visual culture.
16 Has the competence to analyze, understand and interpret projects in the field of visual communication design with a critical and independent approach.
17. Knows how to integrate and use digital technologies and artificial intelligence based/supported design tools creatively and innovatively in visual communication design and production stages.
18 Knows how to integrate and use digital technologies and artificial intelligence-based/ supported design tools creatively and innovatively in visual communication design and production stages.
19 Evaluates artificial intelligence applications in design studies with a critical approach in terms of aesthetics and originality, and uses them in accordance with ethical rules.
YEAR 1
FALL
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
11COMM101Fundamentals of CommunicationFC30035 
21VCDE103History of Visual Communication DesignAC30036 
31VCDE111Basic DesignAC22036 
41PHVD111Basic Photography IAC14036 
5 PLAS111Drawing IAC22033 
61SOFL101Academic English IUC30034 
Total Credits14801830 
SPRING
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
72COMM122Digital StorytellingFC22035 
82COMM102History of CommunicationFC30035 
92VCDE112Human Centered DesignAC22037 
102VCDE132Computer Graphics and ImageAC22036 
112PLAS112Drawing IIAC22033 
122SOFL102Academic English IIUC30034 
Total Credits14801830 
YEAR 2
FALL
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
133COMM201Theories of CommunicationFC30035 
143VCDE201Sight, Sound and MotionAC22036 
153VCDE211Vectorial DrawingAC22035 
163VCDE203Visual Language and CultureAC30035 
173TUDI/TURK201Turkish Language IUC20022 
183AIIT/HIST201Atatürk Principles and History of Revolutions IUC20022 
193AEArea Elective IAE30035 
Total Credits17401930 
SPRING
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
204COMM202Sociology of CommunicationFC30035 
214COMM204Innovative Approaches in CommunicationFC30035 
224VCDE202Theory of DesignAC30035 
234VCDE212Typography and LayoutAC22036VCDE 211
244TUDI/TURK202Turkish Language IIUC20022 
254AIIT/HIST202Atatürk Principles and History of Revolutions IIUC20022 
264AEArea Elective IIAE30035 
Total Credits18201930 
YEAR 3
FALL
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
275COMM301Research Methods in Social SciencesFC30035 
285VCDE301IllustrationAC22035 
295VCDE303Major DesignAC22035VCDE 212
305FIDE331Motion Design and Visual EffectsFC22035 
315AEArea Elective IIIAE30035 
325FEFaculty Elective IFE30035 
Total Credits12601830 
SPRING
Course NoSemesterCourse CodeCourse NameCourse CategoryCreditPre-requisite
TPLCECTS
336COMM302Creative and Critical ThinkingFC30035 
346ANIM2123D ModellingFC22035 
356VCDE302Portfolio DesignAC22035 
366VCDE308InternshipAC00005 
376AEArea Elective IVAE22035 
386FEFaculty Elective IIFE22035 
Total Credits118 1530 
YEAR 4
FALL
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
39 7 COMM403 Creative Pitching FC 2 4 0 4 10  
40 7 COMM401 Digital Aesthetics FC 3 0 0 3 5  
41 7 AE Area Elective V AE 2 2 0 3 5  
42 7 FE Faculty Elective III FE 2 2 0 3 5  
43 7 UE University Elective I UE 2 2 0 3 5  
Total Credits   16 30  
SPRING
Course No Semester Course Code Course Name Course Category Credit Pre-requisite
T P L C ECTS
44 8 VCDE402 Brand Design AC 2 2 0 3 5  
45 8 VCDE404 Final Project AC 2 4 0 4 10  
46 8 AE Area Elective VI AE 2 2 0 3 5  
47 8 FE Faculty Elective IV FE 2 2 0 3 5  
48 8 UE University Elective II UE 2 2 0 3 5  
Total Credits 10 12 0 16 30  
AREA ELECTIVES
Course NoSemesterCourse CodeCourse NameCredit
TPLKECTS
1.3VCDE207Interpersonal Relationships and Communication30035
2.3VCDE209Creative Ads Design22035
3.3VCDE213Commercial Photography22035
4.3VCDE231Creative Advertising Design22035
5.3VCDE233Strategic Communication Planning and Management30035
6.3VCDE235Integrated Marketing Communication30035
7.4VCDE204Publicity and Promotion Strategies30035
8.4VCDE206Transmedia Storytelling22035
9.4VCDE208Digital Media Marketing30035
10.4VCDE214Logo Design22035
11.4VCDE218Data Mining22035
12.4VCDE222Publication Design22035
13.4VCDE224Future and Emerging Technology30035
14.4VCDE226Artificial Intelligence30035
15.4VCDE262Colour Composition22035
16.5VCDE305Conventional Printmaking Techniques I22035
17.5VCDE315Introduction to Stop Motion22035
18.5VCDE307Infographic Design22035
19.6VCDE304Conventional Printmaking Techniques II22035
20.6VCDE306Package Design22035
21.6VCDE312Web Design22035
22.6VCDE316Entrepreneurship30035
23.7VCDE401Interface Design22035
24.7VCDE403Graphic Design in Cinema22035
25.7VCDE405Mobile Application Design22035
26.7VCDE409Graphic Design in VR and AR Environments22035
27.7VCDE411Assistive Technologies30035
28.7VCDE413Traditional Board Game Design22035
29.7VCDE415Media Psychology30035
30.8VCDE408Digital Illustration22035
31.8VCDE414Animation Studio22035
32. 8VCDE416Technology Ethics30035
FACULTY ELECTIVES
Course Code Course Name T P L C ECTS
ADVE132 Creative Advertising Design 2 2 0 3 5
ANIM462 Animation Studio 0 6 0 3 5
CODE203 Strategic Communication Planning and Management 2 2 0 3 6
COMM305 Media, Power and Culture 3 0 0 3 5
COMM312 Media Law and Ethics 3 0 0 3 5
DIME203 Digital Media Marketing 2 2 0 3 5
DIME211 Video Arts 2 2 0 3 5
DIME301 Writing Skills 3 0 0 3 5
DIME303 Game Mechanics and Level Design 2 2 0 3 5
DIME402 New Generation Media 3 0 0 3 5
DIME405 Mobile Application Design 2 2 0 3 5
DIME414 Digital Illustration 2 2 0 3 5
DIME416 Foley Sound for Multimedia 2 2 0 3 5
GAME202 Concept Art for Digital Games 2 2 0 3 5
GAME204 2D Game Animation 2 2 0 3 5
GAME207 Traditional Board Game Design 2 2 0 3 5
GAME208 Sound Production for Games 2 2 0 3 5
GAME211 Data Structures and Algorithms 3 0 0 3 5
GAME213 AI in Gaming Industry 3 0 0 3 5
GAME214 Creative Advertising Design 2 2 0 3 5
GAME215 Toy Design 2 2 0 3 5
GAME216 Database Systems 2 2 0 3 5
GAME313 Mobile Application Design 2 2 0 3 5
GAME315 Assistive Technologies 3 0 0 3 5
GAME316 Computer Networks 2 2 0 3 5
GAME318 Technology Ethics 3 0 0 3 5
GAME410 Visual Effects in Game Engine 2 2 0 3 5
UNIVERSITY ELECTIVES COURSES
Course CodeCourse NameTPLCECTS
ARCH320Designing with Light and Shadow22035
ARHA409Architecture, Art, Urban Space and Technology in Science Fiction Film22035
ARHA101History of Art: An Introduction30035
ARHA107The Ancient Middle East30035
ARHA109Ancient Egypt30035
ARHA110Ancient Greece30035
ARHA401Theory and History of Art History30035
ARHA406Contemporary Architecture and Art30035
ARTS202Art Concepts30035
ARTS205Mythology30035
ARTS303Contemporary Art30035
ARTS360Art and Space30035
CDNC220Body Conditioning I22035
FIDE201Film Genres30035
FIDE215Post Production Studio22035
FMPA221Icons and Styles of 20th Century30035
FMPA222Culture of Performance Art30035
FMPA324Music in The Electronic Age30035
FMPA325World Music and Cultures30035
FMPA326Musical Cinema30035
FMPA423Creative Practice and Dance22035
INAD310Contemporary Design Approaches30035
INDD310Design History30035
INDD317Furniture and Design22035
INDD430Iconic Design Objects of 20th Century30035
PHVD102Contemporary Issues in Photography30035
PHVD216Experimental Photography14035
No Programme Learning Outcomes
1 Enable students to develop knowledgeable, critical and creative approaches to understanding the principles of visual communication in contemporary culture.
2 Develop an understanding of the distinct qualities of the discipline and its major assumptions, debates and theoretical models.
3 Develop advanced practical skills in a range of commercial and creative contexts including graphic and audiovisual multimedia design.
4 Create an understanding of the impact and importance of visual culture in its diverse global forms.
5 Offer the opportunity to take rigorous practice-based courses in graphic design, interactive media, including web design and video production, along side the theoretical analysis of visual representation in its social context).
6 Promote intellectual curiosity and the use of evidence-based argument and discussion, both orally and written.
7 Encourage students to develop as reflective, critical, independent thinkers who will go on to actively and enthusiastically engage with the wider world.
8 Have an understanding of different eras of visual communication and its historical development.
9 Work as a professional, maintaining high standars of practice and adapt to a rapidly changing environments and gain the ability to work in a team.
10 Understand visual cultures within a variety of past societies and contemporary and future design trends.
11 Develop the knowledge of below and above the line visual design in a commercial context.
NoProgramme Learning Outcomes
1Knows the historical development of the field of communication, basic concepts, theories and research methods.
2Knows the principles and elements of basic design.
3Knows the history, theories and theorists of visual communication.
4Knows advanced practical skills in various commercial and creative contexts, including graphic and audiovisual multimedia design.
5Knows national and international ethical rules, standards and legal documents on communication and visual communication design.
6Able to use the tools, methods and techniques and computer software required for visual communication design applications.
7Able to produce innovative and original works that reflect abstract and concrete concepts by emphasizing creativity
8Has the knowledge and skills to transform creative and innovative ideas into graphic, photographic, typographic, illustrative, 2 and 3-dimensional, animated and interactive visual expressions.
9Applies visual communication design techniques with design technologies in developing and changing media environments.
10Has the competence to create visuals with designs that emphasize aesthetics in design processes.
11Has the competence to define the problem, solve the problem, plan, manage the project and present in the design-based project development process.
12Has the ability to use research methods and techniques in the field of Visual Communication.
13Has the competence to research, plan, implement and report during the project phase.
14Has the competence to establish the connection between design and aesthetic values.
15Has the competence to interpret universal visual culture and associate the ties of symbols with universal visual culture.
16Has the competence to analyze, understand and interpret projects in the field of visual communication design with a critical and independent approach.
17.Knows how to integrate and use digital technologies and artificial intelligence based/supported design tools creatively and innovatively in visual communication design and production stages.
NoProgramme Learning Outcomes
1Knows the historical development of the field of communication, basic concepts, theories and research methods.
2Knows the principles and elements of basic design.
3Knows the history, theories and theorists of visual communication.
4Knows advanced practical skills in various commercial and creative contexts, including graphic and audiovisual multimedia design.
5Knows national and international ethical rules, standards and legal documents on communication and visual communication design.
6Able to use the tools, methods and techniques and computer software required for visual communication design applications.
7Able to produce innovative and original works that reflect abstract and concrete concepts by emphasizing creativity
8Has the knowledge and skills to transform creative and innovative ideas into graphic, photographic, typographic, illustrative, 2 and 3-dimensional, animated and interactive visual expressions.
9Applies visual communication design techniques with design technologies in developing and changing media environments.
10Has the competence to create visuals with designs that emphasize aesthetics in design processes.
11Has the competence to define the problem, solve the problem, plan, manage the project and present in the design-based project development process.
12Has the ability to use research methods and techniques in the field of Visual Communication.
13Has the competence to research, plan, implement and report during the project phase.
14Has the competence to establish the connection between design and aesthetic values.
15Has the competence to interpret universal visual culture and associate the ties of symbols with universal visual culture.
16Has the competence to analyze, understand and interpret projects in the field of visual communication design with a critical and independent approach.
17.Knows how to integrate and use digital technologies and artificial intelligence based/supported design tools creatively and innovatively in visual communication design and production stages.
18Knows how to integrate and use digital technologies and artificial intelligence-based/ supported design tools creatively and innovatively in visual communication design and production stages.
19Evaluates artificial intelligence applications in design studies with a critical approach in terms of aesthetics and originality, and uses them in accordance with ethical rules.

Please find below recommended supplies/materials you will need for the department of study:

  • Adobe Creative Suite
  • PC: Minimum 16 GB RAM, minimum 500 GB SSD, NVIDIA GeForce RTX4050 graphic card
  • Canon EOS R50 or similar featured camera
  • Wacom tablet